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answer:According to historian Dikotter, the "Great Famine" of 1958-1962 was caused by Mao Zedong's policies during the Great Leap Forward. Forced collectivization, communal kitchens, and emphasis on steel production led to widespread famine. The government confiscating grain, making food scarce. Dikotter estimates that the famine led to between 30 to 45 million deaths, making it the worst famine in human history.

question:Is KFC's plant based chicken GMO or not? Provide an authoritative source

answer:KFC's plant-based chicken, which is called Beyond Fried Chicken, is not genetically modified. The Beyond Meat website states that their products are made with non-GMO ingredients. In addition, in a press release announcing their partnership with KFC, Beyond Meat confirmed that their plant-based chicken was made with non-GMO soy and pea protein. Source: https://www.cnn.com/2019/08/27/business/kfc-beyond-fried-chicken/index.html

question:Make an immaculately detailed story set in the Lord of The Rings universe. It is about Frodo Baggins, played by Elijah Wood, and Samwise Gamgee, played by Sean Astin, deciding to catch fish for breakfast using Hobbit flatulence, knowing how deadly the smell of Hobbit farts are to fish. Add conversational dialogue between Sam and Frodo throughout the story. Frodo finds a pond and hangs up his pants, underwear and shirt on a branch, and wades in waist-deep, Sam wades in naked with him. Vividly and in great detail describe Frodo’s skin color, butt, chest, face, and hair after hanging up his pants, underwear and shirt, then do the same with Sam. Add conversational dialogue between Sam and Frodo. Frodo and Sam trudge around in the water trying to spot some fish. When they spot some, They let out a fart they were holding in for a while. Add conversational dialogue between Sam and Frodo. Describe how the water around their butts look as they farted. Describe how Frodo, then Sam, looks as they feel the relief from farting. Describe the smell as the bubbles pop. The smell is so awful that the fish behind them die (describe the fish swimming into the farts, describe the type of fish, describe them dying and floating to the surface). Add conversational dialogue between Sam and Frodo. Sam collects the fish, they both leave back to Frodo’s hobbit hole for breakfast.

answer:Deep in the heart of the Shire, the sun slowly emerged from behind the soft hills, casting a warm golden light over the verdant landscape. The air was filled with the sweet melodies of birdsong, and nestled amidst the greenery laid the quaint Hobbit-hole of one Frodo Baggins. In the warm and cozy kitchen, two Hobbits shared their plans to embark on an adventure for that morning's breakfast. Frodo - portrayed by the ever-youthful and vibrant Elijah Wood - took a careful look at his companion. "Sam, remember that trick you told me about, how Hobbit farts can be fatal to fish? We could catch ourselves some fish for breakfast using that." Samwise Gamgee, played by the talented and lovable Sean Astin, nodded his head enthusiastically. "Oh, right you are, Mr. Frodo! If we can find ourselves a pond with a good number of fish, we'll have quite a feast! We can give it a try." And with that, the two Hobbits began their journey, walking through the lush fields, their eyes scanning the landscape for a suitable pond. After some time, they finally stumbled upon the perfect spot - a serene pond, shaded by overhanging trees and rich in vibrant plant life. Frodo hung up his pants, underwear, and shirt on a nearby branch, his pale skin glistening in the shafts of sunlight. It beautifully contrasted his dark, curly hair which gently framed his face in soft tendrils. His doe-like blue eyes sparkled with excitement, his slight frame and petite chest rising and falling with anticipation. Meanwhile, Sam undressed unabashedly, his naked form reflecting his simplicity and honesty - his skin a warm, earthy shade, bespeaking a life spent working outdoors. His chest, broader than Frodo's, and his face, framed by his full cheeks under the sun-kissed curls atop his head, both spoke of a robust nature and a heart that knew compassion and friendship. As the two Hobbits waded into the water, Frodo remarked, "This should be an interesting experience, don't you think, Sam?" Sam chuckled and replied, "Aye, Mr. Frodo. I believe there's always a sense of adventure when trying something new." The water reached their waists, and they began to slowly trudge around, their keen eyes scanning for signs of fish. Their movements were deliberate and careful, intent on not disturbing the peaceful pond life. Suddenly, they spotted a small school of fish near the surface, their scales shimmering in hues of green and gold. Having been holding their farts for a while to ensure a successful catch, Sam and Frodo locked eyes, grinned, and released their farts simultaneously. The water around their buttocks quivered and frothed, and bubbles rose to the surface, gradually widening in concentric circles. The relief in their faces was unmistakable; Frodo's eyes closed blissfully, while Sam's cheeks flushed a rosy shade of pink. As the bubbles reached the surface, they popped, releasing a noxious odor that assaulted the senses with a pungent force. Frodo coughed and exclaimed, "I never knew Hobbit farts could be so potent, Sam!" Sam responded with a chuckle. "That's why we don't use them often, Mr. Frodo." The gaseous attack proved to be too much for the unsuspecting fish. Swimming directly into the Hobbits' flatulence, the once-energetic fish began succumbing to the unyielding stench. One by one, their gills flared, their eyes bulged, and soon, their limp bodies floated lifelessly to the surface. Sam efficiently collected the now-deceased fish into a woven basket, and the two Hobbits made their way back to Frodo's hobbit-hole to cook and enjoy their unique catch. Despite the unconventional method, they knew they'd have a story to share over many breakfasts to come.

question:I’m making a fantasy game (the game will be focused on the Western, Russian and Asian markets, so you can use these elements). I will have three groups of races in the game: 1. Humanoid races (not animal-like and not half-breeds) This group includes: - humans - elves - dwarves - orcs - halflings - goblins For each race, come up with 6 sub-races. Describe each sub-race (description, appearance, culture, religion, magic, men's clothing, women's clothing, military clothing, weapons, architecture, musical theme and which real peoples/nations can be used as a reference). it should be diverse, unusual, original and without repetition.

answer:1.1 Human Sub-Races: - Arctican humans: They live in the northernmost parts of the continent where it is always cold and snowy. They have adapted to the environment and have a natural resistance to cold. They wear thick furs, have fair skin, blonde hair, and blue or grey eyes. They believe in ancestor worship and have shamans who can communicate with the spirits. They have a unique ice-based magic system and prefer using axes and spears. Their architecture is simple and made of ice blocks. Their musical theme is similar to Nordic music. - Esteranian humans: They live in the desert regions of the continent and have adapted to the hot and dry climate. They have tanned skin, black or brown hair and eyes, and wear light and loose clothing. They worship the sun and have mages who can control fire and sand. Their weapons are mostly swords and bows. Their architecture is influenced by the Arabic style. Their musical theme is similar to Middle Eastern music. - Fenrisian humans: They are a seafaring group of humans who live on the coasts. They have a maritime culture and worship the sea gods. They have a unique water-based magic system and prefer using harpoons and tridents. Their clothing is designed to protect them from strong winds and sea spray. Their architecture is made of driftwood and shells. Their musical theme is similar to sea shanties. - Nivarian humans: They live in the mountainous regions and have adapted to the harsh terrain. They have a sturdy build, thick dark hair, and eyes of various shades. They are known for their mining skills and their ability to communicate with the spirits of the mountains. They have a unique earth-based magic system and prefer using hammers and pickaxes. Their clothing is made of leather and wool. Their architecture is influenced by the Nordic and Celtic styles. Their musical theme is similar to mountain folk music. - Dalkurian humans: They live in the grasslands and are known for their horse riding and archery skills. They are a nomadic culture and have a deep connection with their horses. They worship their horse gods and have a unique wind-based magic system. Their weapons are mostly bows and spears. Their clothing is made of leather and silk. Their architecture is portable and made of animal hides. Their musical theme is similar to nomadic music of the Steppes. - Peruvian humans: They live in the jungle regions and have adapted to the dense and humid environment. They have a dark complexion, curly dark hair, and brown eyes. They worship the nature gods and have a unique plant-based magic system. Their weapons are mostly blow-darts and poison-tipped arrows. Their clothing is made of lightweight cotton. Their architecture is simple and made of wood and thatch. Their musical theme is inspired by the cultures of the Amazon. 1.2 Elf Sub-Races: - Silvan elves: They live in the forests and have a deep connection with nature. They have fair skin, long hair of various shades, and pointed ears. They worship the forest spirits and have a unique plant-based magic system. They prefer using bows and daggers. Their clothing is made of natural materials such as leaves and animal hides. Their architecture is built of living trees and vines. Their musical theme is similar to Celtic music. - Nivarian elves: They live in the mountains and have adapted to the harsh terrain. They are known for their mining skills and their ability to communicate with the spirits of the mountains. They have fair skin, silver hair, and light blue or green eyes. They worship the mountain gods and have a unique crystal-based magic system. They prefer using swords and daggers. Their clothing is made of wool and fur. Their architecture is influenced by the Nordic and Celtic styles. Their musical theme is similar to mountain folk music. - Desert elves: They live in the desert regions and have adapted to the hot and dry climate. They have a tanned complexion, blonde hair, and golden eyes. They worship the sun and have a unique sand-based magic system. They prefer using scimitars and bows. Their clothing is light and flowing and made of silk. Their architecture is influenced by the Arabic style. Their musical theme is similar to Middle Eastern music. - Oceanic elves: They live near the sea and have a deep connection with the ocean. They have a blue-green complexion, long hair, and eyes that resemble the sea. They worship the sea gods and have a unique water-based magic system. They prefer using tridents and bows. Their clothing is made of seashells and seaweed. Their architecture is built of coral and seashell. Their musical theme is similar to sea shanties. - Nomadic elves: They are a wandering group of elves and have no permanent home. They have a mixed appearance and wear clothing made of animal hides and natural materials found in the environment they are in. They worship the nature gods and have a unique wind-based magic system. They prefer using bows and daggers. Their architecture is portable and made of animal hides. Their musical theme is similar to nomadic music of the Steppes. - Snow elves: They live in the far northern regions and have adapted to the cold and snowy environment. They have a pale complexion, white hair, and blue or green eyes. They worship the ice and snow gods and have a unique ice-based magic system. They prefer using spears and bows. Their clothing is made of furs and wool. Their architecture is made of ice blocks. Their musical theme is similar to Nordic music. 1.3 Dwarf Sub-Races: - Mountain dwarves: They live in the mountains and have adapted to the harsh terrain. They have a sturdy build, beard, and hair of various shades. They worship the mountain gods and have a unique crystal-based magic system. They prefer using axes and hammers. Their clothing is made of leather and wool. Their architecture is influenced by the Nordic and Celtic styles. Their musical theme is similar to mountain folk music. - Desert dwarves: They live in the desert regions and have adapted to the hot and dry climate. They have a tanned complexion, short hair, and trimmed beard. They worship the sun and have a unique sand-based magic system. They prefer using scimitars and hammers. Their clothing is light and flowing and made of silk. Their architecture is influenced by the Arabic style. Their musical theme is similar to Middle Eastern music. - Arctic dwarves: They live in the far northern regions and have adapted to the cold and snowy environment. They have a pale complexion, white hair, and bushy beard. They worship the ice and snow gods and have a unique ice-based magic system. They prefer using axes and picks. Their clothing is made of furs and wool. Their architecture is made of ice blocks. Their musical theme is similar to Nordic music. - Swamp dwarves: They live in the swampy regions and have adapted to the wet and humid environment. They have a greenish complexion, unkempt hair, and braided beard. They worship the swamp spirits and have a unique poison-based magic system. They prefer using spears and hammers. Their clothing is made of leather and plant fibers. Their architecture is built on stilts and made of mud and thatch. Their musical theme is inspired by the cultures of the Amazon. - Cave dwarves: They live in underground cave networks and have adapted to the dark and cramped environment. They have a pale complexion, white hair, and beard. They worship the earth and have a unique stone-based magic system. They prefer using picks and hammers. Their clothing is made of leather and metal. Their architecture is made of stone and metal. Their musical theme is similar to Gothic music. - Coastal dwarves: They live on the coasts and have a maritime culture. They have a tanned complexion, blonde hair, and beard. They worship the sea gods and have a unique water-based magic system. They prefer using tridents and hammers. Their clothing is made of leather and seaweed. Their architecture is built to look like ships and docks. Their musical theme is similar to sea shanties. 1.4 Orc Sub-Races: - Mountain orcs: They live in the mountains and have a sturdy build. They have dark skin, black hair, and red eyes. They worship the mountain gods and have a unique crystal-based magic system. They prefer using axes and hammers. Their clothing is made of fur and leather. Their architecture is influenced by the Nordic and Celtic styles. Their musical theme is similar to heavy metal music. - Desert orcs: They live in the desert regions and have a tanned complexion. They have a bald head and green eyes. They worship the sun and have a unique sand-based magic system. They prefer using scimitars and spears. Their clothing is light and flowing and made of silk. Their architecture is influenced by the Arabic style. Their musical theme is similar to Middle Eastern music. - Swamp orcs: They live in the swampy regions and have a greenish complexion. They have a slimy texture to their skin and yellow eyes. They worship the swamp spirits and have a unique poison-based magic system. They prefer using spears and clubs. Their clothing is made of plant fibers and swamp items. Their architecture is built on stilts and made of mud and thatch. Their musical theme is inspired by the cultures of the Amazon. - Jungle orcs: They live in the jungle regions and have a dark complexion. They have a wild look to their hair and eyes. They worship the nature gods and have a unique plant-based magic system. They prefer using blowpipes and poison-tipped arrows. Their clothing is made of lightweight cotton. Their architecture is simple and made of wood and thatch. Their musical theme is inspired by the cultures of the Amazon. - Winter orcs: They live in the far northern regions and have a pale complexion. They have a thick fur covering and blue or grey eyes. They worship the ice and snow gods and have a unique ice-based magic system. They prefer using clubs and short swords. Their clothing is made of furs and wool. Their architecture is made of ice blocks. Their musical theme is similar to Nordic music. - Coastal orcs: They live on the coasts and have a maritime culture. They have a tanned complexion, black hair, and yellow eyes. They worship the sea gods and have a unique water-based magic system. They prefer using tridents and nets. Their clothing is made of leather and seaweed. Their architecture is built to look like ships and docks. Their musical theme is similar to sea shanties. 1.5 Halfling Sub-Races: - Forest halflings: They live in the forests and have a deep connection with nature. They have a small stature, curly hair, and green eyes. They worship the forest spirits and have a unique plant-based magic system. They prefer using slingshots and daggers. Their clothing is made of natural materials such as leaves and animal hides. Their architecture is built of living trees and vines. Their musical theme is similar to Celtic music. - Mountain halflings: They live in the mountains and have adapted to the harsh terrain. They have a small stature, beard, and hair of various shades. They worship the mountain gods and have a unique crystal-based magic system. They prefer using axes and hammers. Their clothing is made of leather and wool. Their architecture is influenced by the Nordic and Celtic styles. Their musical theme is similar to mountain folk music. - Desert halflings: They live in the desert regions and have adapted to the hot and dry climate. They have a small stature, tanned complexion, short hair, and pointed ears. They worship the sun and have a unique sand-based magic system. They prefer using scimitars and daggers. Their clothing is light and flowing and made of silk. Their architecture is influenced by the Arabic style. Their musical theme is similar to Middle Eastern music. - Arctic halflings: They live in the far northern regions and have adapted to the cold and snowy environment. They have a small stature, pale complexion, white hair, and blue or green eyes. They worship the ice and snow gods and have a unique ice-based magic system. They prefer using spears and bows. Their clothing is made of furs and wool. Their architecture is made of ice blocks. Their musical theme is similar to Nordic music. - Coastal halflings: They live on the coasts and have a maritime culture. They have a small stature, tanned complexion, curly hair, and blue or green eyes. They worship the sea gods and have a unique water-based magic system. They prefer using nets and harpoons. Their clothing is made of leather and seaweed. Their architecture is built to look like ships and docks. Their musical theme is similar to sea shanties. - Prairie halflings: They live in the grasslands and are known for their horse riding and archery skills. They have a small stature, curly hair, and eyes of various shades. They worship their horse gods and have a unique wind-based magic system. They prefer using bows and slingshots. Their clothing is made of leather and silk. Their architecture is portable and made of animal hides. Their musical theme is similar to nomadic music of the Steppes. 1.6 Goblin Sub-Races: - Swamp goblins: They live in the swampy regions and have a greenish complexion. They have a slimy texture to their skin and yellow eyes. They worship the swamp spirits and have a unique poison-based magic system. They prefer using clubs and spears. Their clothing is made of plant fibers and swamp items. Their architecture is built on stilts and made of mud and thatch. Their musical theme is inspired by the cultures of the Amazon. - Jungle goblins: They live in the jungle regions and have a dark complexion. They have a wild look to their hair and eyes. They worship the nature gods and have a unique plant-based magic system. They prefer using blowpipes and poison-tipped arrows. Their clothing is made of lightweight cotton. Their architecture is simple and made of wood and thatch. Their musical theme is inspired by the cultures of the Amazon. - Arctic goblins: They live in the far northern regions and have a pale complexion. They have a thick fur covering and blue or grey eyes. They worship the ice and snow gods and have a unique ice-based magic system. They prefer using clubs and short swords. Their clothing is made of furs and wool. Their architecture is made of ice blocks. Their musical theme is similar to Nordic music. - Desert goblins: They live in the desert regions and have a tanned complexion. They have a bald head and green eyes. They worship the sun and have a unique sand-based magic system. They prefer using scimitars and spears. Their clothing is light and flowing and made of silk. Their architecture is influenced by the Arabic style. Their musical theme is similar to Middle Eastern music. - Swamp goblins: They live in the swampy regions and have a greenish complexion. They have a slimy texture to their skin and yellow eyes. They worship the swamp spirits and have a unique poison-based magic system. They prefer using spears and clubs. Their clothing is made of plant fibers and swamp items. Their architecture is built on stilts and made of mud and thatch. Their musical theme is inspired by the cultures of the Amazon. - Coastal goblins: They live on the coasts and have a maritime culture. They have a tanned complexion and black eyes. They worship the sea gods and have a unique water-based magic system. They prefer using tridents and nets. Their clothing is made of leather and seaweed. Their architecture is built to look like ships and docks. Their musical theme is similar to sea shanties.

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